iota.lib.cpp
IOTA C++ Library
replay_bundle.hpp
1 //
2 // MIT License
3 //
4 // Copyright (c) 2017-2018 Thibault Martinez and Simon Ninon
5 //
6 // Permission is hereby granted, free of charge, to any person obtaining a copy
7 // of this software and associated documentation files (the "Software"), to deal
8 // in the Software without restriction, including without limitation the rights
9 // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
10 // copies of the Software, and to permit persons to whom the Software is
11 // furnished to do so, subject to the following conditions:
12 //
13 // The above copyright notice and this permission notice shall be included in all
14 // copies or substantial portions of the Software.
15 //
16 // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
19 // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
20 // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
21 // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
22 // SOFTWARE.
23 //
24 //
25 
26 #pragma once
27 
28 #include <iota/api/responses/base.hpp>
29 
30 namespace IOTA {
31 
32 namespace API {
33 
34 namespace Responses {
35 
41 class ReplayBundle : public Base {
42 public:
46  ReplayBundle() = default;
47 
53  ReplayBundle(const std::vector<bool>& successful, const int64_t& duration);
54 
58  ~ReplayBundle() = default;
59 
60 public:
64  const std::vector<bool>& getSuccessfully() const;
65 
66 private:
67  std::vector<bool> successfully_;
68 };
69 
70 } // namespace Responses
71 
72 } // namespace API
73 
74 } // namespace IOTA
Definition: replay_bundle.hpp:41
Definition: base.hpp:43
const std::vector< bool > & getSuccessfully() const
Definition: core.hpp:33